Tuesday, 30 October 2012

Important Apsects Diagram

The above diagram was my initial approach to addressing the criteria point regarding showing important aspects of the design through captured scenes, a storyboard or a movie. It was my intention to use a panorama vignette of various spaces throughout the centre to show how specific users would use the spaces and interact with each other in the year 2025 and 2030.

I was finding this incredibly hard to actually do once I had designed my entity, and thus modified this represenation accordingly to better suit my intention and convey importan aspects of my design. This new version can be seen below and is included in my final panel outcome.

The key on the left shows the various User Groups of the centre, as well as the 3 types of Facilitators present to encourage interaction and the exchange of experiences and knowledge between Users. The diagram is broken into Location (space within the centre), View (snapshot of what that space looks like), Activity (mode of interaction or exchange that takes place) and the Users and Facilitator combinations required for that Activity.

By showing the whole age spectrum of Users, I found it was unnecessary to reference two points in Time to show how the centre is integral to Users at all stages of their Life. I was finding it difficult to convey the exact activity in renderings or hand-drawings, so using stock images gave the diagram a real-life aspect that people can relate to. I think they are quite powerful when combined with the other elements of this diagram in conveying my intention.

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